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====== TextStorm Constants ======
Here you will find the constants used throughout TextStorm.
There are two types; **Booleans** (1 or 0 - on or off), **Values** (Store a particular string or integer)
They can be called/accessed anywhere within the game engine including the plugins you develop!
===== Booleans =====
==== ADMIN ====
You can use the following to determine whether a user is an Administrator or not:
if (ADMIN) {}
==== CHESTSON ====
You can use the following to determine if the game has chests enabled:
if (CHESTSON) {}
==== HASWEAPON ====
You can use the following to determine if the player has a weapon equipped:
if (HASWEAPON) {}
==== INVEHICLE ====
You can use the following to determine if the player is in a vehicle:
if (INVEHICLE) {}
==== VEHICLESON ====
You can use the following to determine if the game has vehicles enabled:
if (VEHICLESON) {}
=== VEHICLEDAMAGEON ===
You can use the following to determine if the game uses vehicle damage attributes:
if (VEHICLEDAMAGEON) {}
=== VEHICLESPEEDON ===
You can use the following to determine if the game uses the vehicle speed attribute:
if (VEHICLESPEEDON) {}
==== WEAPONSON ====
You can use the following to determine if the game has weapons enabled:
if (WEAPONSON) {}
===== Values =====
==== CHESTTITLE ====
You can access this string to display how the game refers to chests (Lockers, Treasure etc.)
echo CHESTTITLE;
==== CURRENCY ====
You can access this string to display how the game refers to Currency (Coins, Doubloons etc.)
echo CURRENCY;
==== EXPERIENCE ====
You can access this string to display how the game refers to experience
echo EXPERIENCE;
==== GENERICNAME ====
You can access this string to display the general character being role-played (Racer, Pirate etc.)
echo GENERICNAME;
==== LOCATIONID ====
You can access this integer to determine the players location
echo LOCATIONID;
==== VEHICLETITLE ====
You can access this string to display how vehicles are referred to in the game (Car, Ship etc.)
echo VEHICLETITLE;
==== WEAPONTITLE ====
You can access this string to display how weapons are referred to in the game (Gun, Weapon etc.)
echo WEAPONTITLE;