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====== TextStorm Constants ====== Here you will find the constants used throughout TextStorm. There are two types; **Booleans** (1 or 0 - on or off), **Values** (Store a particular string or integer) They can be called/accessed anywhere within the game engine including the plugins you develop! ===== Booleans ===== ==== ADMIN ==== You can use the following to determine whether a user is an Administrator or not: if (ADMIN) {} ==== CHESTSON ==== You can use the following to determine if the game has chests enabled: if (CHESTSON) {} ==== HASWEAPON ==== You can use the following to determine if the player has a weapon equipped: if (HASWEAPON) {} ==== INVEHICLE ==== You can use the following to determine if the player is in a vehicle: if (INVEHICLE) {} ==== VEHICLESON ==== You can use the following to determine if the game has vehicles enabled: if (VEHICLESON) {} === VEHICLEDAMAGEON === You can use the following to determine if the game uses vehicle damage attributes: if (VEHICLEDAMAGEON) {} === VEHICLESPEEDON === You can use the following to determine if the game uses the vehicle speed attribute: if (VEHICLESPEEDON) {} ==== WEAPONSON ==== You can use the following to determine if the game has weapons enabled: if (WEAPONSON) {} ===== Values ===== ==== CHESTTITLE ==== You can access this string to display how the game refers to chests (Lockers, Treasure etc.) echo CHESTTITLE; ==== CURRENCY ==== You can access this string to display how the game refers to Currency (Coins, Doubloons etc.) echo CURRENCY; ==== EXPERIENCE ==== You can access this string to display how the game refers to experience echo EXPERIENCE; ==== GENERICNAME ==== You can access this string to display the general character being role-played (Racer, Pirate etc.) echo GENERICNAME; ==== LOCATIONID ==== You can access this integer to determine the players location echo LOCATIONID; ==== VEHICLETITLE ==== You can access this string to display how vehicles are referred to in the game (Car, Ship etc.) echo VEHICLETITLE; ==== WEAPONTITLE ==== You can access this string to display how weapons are referred to in the game (Gun, Weapon etc.) echo WEAPONTITLE;